Episode 17: With Daniel Siegel (aka Dr. Fun) on the Role and Traps of Stories in an Educational Game
Topic: Computer games often have elaborate stories. Should educational sims? Guest: Daniel Siegel Recorded On: 9/18/2018
Bio: Daniel Siegel is Course Director for Game Strategies and Motivation at Full Sail University. Dr. Siegel’s areas of research include the creation of engaging instructional content by using various instructional design approaches, educational game design and the implementation of data analytic software in change management practices. Dr. Siegel published a book on accepting technology and overcoming resistance to change using the instructional model he developed called the Motivation and Acceptance Model (2008). Recently he was published in The Journal of Technology Studies (2018) and co-authored Design and Development of Training Games: Practical Guidelines from a Multidisciplinary Perspective (2015). He was the principle investigator for Developing the Use of Google and Cloud Computing (2013) at the Orange County Public School system. He was the Principal Investigator for the Full Sail Pirate Plunder Edugame (2012). Dr. Siegel was the Lead Researcher for the National Flight Academy Partnership with Full Sail University to develop immersive simulation and gaming environments (2011). Dr. Siegel presented Using Games as a Motivation at the Society for Information Technology and Teacher Education Conference (2011) and Effectiveness of Educational Gaming for the Texas Education Agency (2011). Dr. Siegel serves as a Researching Educational Committee Advisor, Judge and Presenter for the Interservice/ Industry Training Simulation and Education Conference (I/ITSEC), the Serious Games Showcase, and the Serious Play Conference. Dr. Siegel’s extensive instructional design experience includes researched, written and presented over 40 separate instructor led training courses for technical and soft skills including secret simulation training for the Surface Warfare Officers School (SWOS). Dr. Siegel has also researched and implemented peer-reviewed based customized instructional solutions for over 16,000 Stanford University employees through a seamless transition to paperless medical records using simulations and instructor-led training over multiple platforms, devices and methods of delivery.