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Interactivity is the key to successful educational programs, and no approach better delivers short, cost effective, meaningful interactivity than Short Sims.
Clark Aldrich - Short Sims' mastermind - works as a guide with organizations developing their capability, or directly develops custom programs.
We work with all types of clients, from global corporations to government and miliatry, to academic and non-profits, and in all types of capacities.
The best way to understand Short SIms is to play some yourself. Most of our Short Sims are client confidential, but here are a few we can share.
If you are interested in learning more about Short Sims, here is a place to start with articles and media.
Short Sims are short, interactive, educational experiences that follow 7 design principles.
Build Competence and Conviction through Player Actions
Quick and Easy to Engage and Replayable
Quick to Build, Easy to Update
Use a Rigorous Underlying Sim Model: Sim of a Sim
Co-exist with other Educational Content
Collaborative not Directive Leadership: Think Jarvis
Simple Mechanics and Open Ended Creativity